Transposition

Definition:

Transposition magic is the magic of movement of objects through space. This can be done by instantaneously sending an object from one spot to another or by moving the object visibly through space. The energy used for this magic is reliant on how large or complex an object is and how far it is being sent. To teleport an object or person; one must be familiar with both the object and the location it is being sent to. To animate an object, one must be familiar with the object and how it is used. Spells with this type of magic work best if they are specific to the type of movement being achieved. Moving a sword to fight someone is very different than swinging a hammer to do so, and when moving objects in this style requires the caster to focus completely on maintaining the spell and control over the object. In this way, while fully autonomous golems separate from the caster’s attention are not able to be created, some can retain a modicum of understanding towards a specific utility if enchanted.

 Example of Use: 

An example of a directly animated object or golem would be akin to a marionette. It can only move if concentrated on by the caster. An example of an indirectly animated golem would be a broom with a gem inlaid in its handle and the concept of sweeping ‘programmed’ into it via enchantment. Transposition magic can also be used to appear 50 feet away from the spot you are currently in.

A low tier spell would be using transposition to move a quill to write on paper that is less than a block away or to teleport a thrown dagger through a shield.

A medium tier spell would be using animation magic to move a broom to squish a spider across a room or to teleport yourself somewhere in a line of sight.

A high tier spell would be using transposition magic to make a pile of bones move as a whole, or teleport a person to a familiar location miles away from the city.

 Cans: 

Can move objects freely HOWEVER, the larger/more complex an object is, the more difficult it is to control/maintain. Also, the mage must remain focused on the object they are moving or they will lose control over the spell and the effect will end. The amount of focus is relevant to the task at hand. Moving a quill with animation while having a different conversation is possible.

Can enchant objects to make them do a simple repetitive task. (Like a sweeping broom)

Can teleport an object or person to a familiar location or one in a line of sight.

Can teleport living things.

 Cannots: 

Can’t animate living or incorporeal things (fire, light, spirits, etc.).

Can't teleport incorporeal things.

Can’t pull animation from living things or objects.

Cannot use animation to move objects that are beyond the capability for a human to move. (I.E. You can’t use animation magic to move incredibly large boulders.)

Can’t animate objects to fight while the mage fights something else.

Can’t teleport something or someone to an unknown location.

Can’t teleport into other dimensions/worlds.

Can’t teleport and object into the same space as another object. (I.E. You can’t teleport a rock into a person’s chest.)